You would be forgiven for not realizing that the Quest 3 is definitely the fourth headset in Meta’s in style Quest line. The truth is, Meta would in all probability choose that everybody overlook about final yr’s ill-considered Quest Professional, which paired a handful of minor enhancements with a fully large $1,500 beginning value. Even a fast value drop to $1,000 could not save this over-engineered stopgap gadget.
What a distinction a yr makes—or three years, for VR aficionados who correctly caught with 2020’s Quest 2 till now. The Quest 3 affords distinct enhancements over earlier Quest headsets within the areas that matter most (decision, kind issue, and so forth.) with out most of the Professional’s dearer, heavy, and least crucial indulgences (eye-tracking cameras, rechargeable controllers, charging dock, and so forth.). The Quest 3 additionally affords a usable (however tough) suite of recent mixed-reality options, offering an intriguing glimpse of a world the place VR content material is routinely layered over our view of actuality.
Most significantly, the Quest 3 does this all at a mass-market value (beginning at $500) and in a approach that ensures continuity with Quest’s present software program. Whereas there’s nothing right here that may usher within the long-sought digital actuality revolution, that is the type of incremental enchancment the area wants if it should proceed to extend the dimensions of its area of interest.
Probably the most comfy Quest but
At first look, the bodily design of the Quest 3 does not seem like it ought to result in a special match and really feel than the similar-looking Quest 2. After spending a great deal of time within the new headset, although, I used to be stunned at simply how rather more comfy it was for lengthy classes.
A lot of this comes right down to the Quest 3’s use of lenses with pancake optics, which permit for a a lot thinner show housing that rests in entrance of your eyes. This redistributes the burden of the headset a lot nearer to your face, which suggests the middle of mass does not pull your head ahead practically as a lot. This rebalancing additionally means a headset with roughly the identical weight because the Quest 2 can sit securely in your face with out the necessity to tighten the pinnacle strap in a loss of life grip round your cranium, resulting in noticeably much less stress on the world round your eyes and sinuses.
Talking of the pinnacle strap, the redesigned one which comes with the Quest 3 is a large enchancment over the flimsy factor that was packaged with the Quest 2. The brand new design affords good, agency help for the headset’s weight with simply sufficient elasticity to stretch a bit round your cranium as you set it on. I am additionally a fan of the brand new match adjustment system on the again of the strap, which permits for loosening and tightening by gently sliding two bits of gently grippy material to both facet.
Altogether, these adjustments make for a way more comfy expertise than sporting the Quest 2 (which I at all times felt was threatening to slide off my head once I used its authentic head strap). I’ve used the Quest 3 for quite a few multi-hour classes with none important discomfort or eyestrain, particularly for much less energetic (e.g., seated) conditions.
The design nonetheless presents some issues throughout VR exercises, although, the place the lens housing traps warmth and moisture in a approach that leaves the entrance of my face drenched in sweat after even reasonable exercise. Throughout these train classes, I missed the open-bottomed, forehead-mounted design of the Quest Professional, which permits totally free airflow throughout extra of the face.