Valve says it “does not know sufficient about NFTs to weigh in” on debates in regards to the controversial tech and says it “simply tries to make the very best choices [it] can in regards to the issues our gamers care about”.
In an interview with PC Gamer, the Counter-Strike 2 dev staff – seemingly responding as a staff and never as particular person builders – stated that while it had labored onerous to make sure CS:GO gamers may switch their skins and cosmetics into CS2, it “did not know sufficient” about NFTs to contribute meaningfully to the web3 debate and claims that gamers may switch their NFT cosmetics in the identical method.
“From the beginning of improvement, we knew that CS2 would finally substitute CS:GO, and we needed to make sure that gamers may maintain as a lot of their CS:GO abilities and objects as potential,” the CS2 dev staff stated. “So, early into the method, we began the work to help all the CS:GO weapons, stickers, brokers, and music in CS2.
“There have been non-trivial challenges in getting older objects to suit into the feel and appear of the brand new recreation, however the characteristic was one thing we knew could be crucial to gamers. For us, bringing the objects ahead is simply the customer-centred strategy to bridge between a recreation and its successor.
“Typically folks speak about NFTs within the context of Counter-Strike objects, however to be trustworthy, we do not know sufficient about NFTs to weigh in on that dialog. We simply attempt to make the very best choices we are able to in regards to the issues our gamers care about.”
Counter-Strike 2 launched on the finish of September, giving Valve’s vastly standard, long-running PC shooter collection a significant revamp. Digital Foundry’s Will Judd liked what he performed of the new-look Counter-Strike earlier this yr.
Final week, Valve confirmed that it’s going to shortly start “reversing” VAC bans for Counter-Strike 2 gamers who had been banned from the sport for utilizing AMD’s Anti-Lag+ characteristic.
Sadly, the way in which the Anti-Lag+ characteristic works – it does its job by “detouring engine dll capabilities”, in keeping with Valve – can have severe penalties for Counter-Strike 2 gamers who decide to show it on.
Now, nevertheless, it appears Counter-Strike 2 gamers are being banned for transferring their mouse too shortly.