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Quest for Camelot on Recreation Boy Coloration is precisely as dangerous as you suppose it’s Categorical Occasions

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Quest for Camelot isn’t the primary kusoge that Nintendo has placed on one among its Nintendo Change On-line retro catalogs, however it might be the strangest. I imply, was it that simple to get permission from Warner Bros? Absolutely, nobody requested for this. Nobody at Nintendo might have probably been a listing of GBC video games and zeroed in on this as one thing that completely wanted to be on the service. I feel each recreation, no matter how dangerous, deserves to be out there on fashionable platforms, however from a enterprise sense, why would anybody select this recreation?

What truly satisfied me to play it’s the truth that it’s developed by the bane of my existence: Titus. As I at all times say, “It ain’t no enjoyable if there’s a fox on the field.” However, extra surprisingly, it was printed by Nintendo themselves. Which may be a part of what helped it get its spot within the Change’s Recreation Boy Coloration channel, however it additionally raises extra questions.

Screenshot by Destructoid

We eat ham and jam and spam lots

Quest for Camelot is a 1998 movie that I keep in mind present. I keep in mind watching it, however I don’t keep in mind the rest. So, I did what any video games journalist would do: I learn the plot synopsis on Wikipedia. Because it seems, the sport (additionally launched in 1998) type of type of follows the plot.

You play as Kayley, who desires of following in her lifeless father’s footsteps and changing into a knight. In the meantime, Ruber has his personal ambitions of stealing Excalibur from King Arthur. Errors occur, and Excalibur falls right into a Forbidden Forest. Kayley then embarks on a quest to acquire the enchanted cutlery and defeat Ruber, as a result of revenge would simply be so candy.

The sport itself borrows closely from The Legend of Zelda: Hyperlink’s Awakening, which might be the nicest factor somebody might say about it. The stock works largely the identical, with you mapping particular gadgets to the 2 buttons. It doesn’t use the identical world design, as an alternative selecting a level-based construction with a whole lot of very context-specific gadgets. I suppose what I’m saying is that it doesn’t profit by any means from copying a greater recreation.

The second nicest factor that might be mentioned is that its moment-to-moment gameplay isn’t that dangerous. You hit issues together with your sword, and people issues die after just a few hits, and it feels okay. You achieve expertise and degree up, however there’s no strategy to view how shut you’re to the following degree. And that’s about it. That’s the moment-to-moment gameplay. The whole lot past that’s terrible.

Game Boy Color cinematics
Screenshot by Destructoid

Actual cinema

I don’t usually anticipate a lot from film tie-in video games. There are definitely examples of some good ones, however they’re crowded out by the extra frequent cash-grabs. It’s not obscure. Builders usually work beneath strict deadlines to satisfy the film’s launch, publishers can have some unreasonable expectations, and it’s arduous to get excited when working primarily based on a license they may have no real interest in.

Quest for Camelot largely exudes that. It’s such a slapdash recreation, that I had to make use of a information to determine its logic. For example, on the finish of the primary degree, you battle Ruber. After swatting him sufficient, he begins spinning on the spot earlier than launching towards the highest of the display screen. I adopted him, solely to see him give one other pirouette earlier than disappearing solely.

Then I used to be left standing there. Nothing had occurred. I waited for the extent to finish, however it didn’t come. I circled the room, in search of a manner out, however there was none. So, it was off to discover a information. Because it seems, I needed to stroll to the very backside of the room, then a gap would open up, and I used to be purported to fall into it. Oh, proper. Clearly.

Additional on, after one of many worst top-down platforming sections I’ve but to come across, I needed to accumulate dragon eggs. I used to be certain that I had all of them, however the dragon simply stored telling me to go get all of them. Nearer inspection of the information was mandatory. I needed to exit the cave I used to be in after which leap proper to an exit that appeared prefer it shouldn’t exist. There was no spot to land. It appeared like every other non-specific barrier within the recreation. I might have perpetually wandered in circles earlier than even pondering to leap over there.

Quest for Camelot glitched inventory
Screenshot by Destructoid

Missingno’s revenge

These types of moments crop up all through the sport. There’s one degree the place it’s important to backtrack from one finish to the following simply to get a horse so you may return again to the place you have been. One of many worst moments includes a boss that requires you to make use of a stick with hurt it. Nonetheless, the collision detection for the stick requires you to get inside a single pixel of the boss to ensure that it to detect. It’s excruciating.

The moments the place you’re not having points like these pushed beneath your fingernails really feel so refreshing. That’s even supposing Quest for Camelot is full of technical points. I’m not sure if these exist within the unique launch, however the Change model has visible glitches (like when my whole stock changed into Missingno) and noticeable load occasions. Typically talking, it’s not dangerous wanting recreation. Though, Kaylee appears to stroll with a limp that I don’t suppose was intentional.

It’s at all times weird to see loading occasions in a ROM-based recreation. However whereas merely going backwards and forwards between ranges leads to a couple seconds of ready, speaking to a personality includes some hesitation as effectively, simply to convey up the dialogue field. These aren’t terribly lengthy, thoughts you. Nonetheless, it does make Quest for Camelot really feel much more sluggish than simply about all the pieces else of the period.

Quest for Camelot Gilly the Fish
Screenshot by Destructoid

Candy mercy of dying

Loss of life in Quest for Camelot can also be fairly nasty. There’s no checkpoint system, so the one strategy to proceed is to take action from a save. The save system, nonetheless, is tied to an merchandise in your stock. That’s no so dangerous, however then it’s important to pay 30 gems simply to make use of it. Then it’s important to anticipate all of the loading screens, so ultimately, I simply turned to utilizing the Change’s save states. It’s type of neat you could’t even depend on the naked minimal in relation to Titus video games.

Basically, Quest for Camelot isn’t the worst movie-licensed video games I’ve performed. I nonetheless can’t consider I performed by everything of Whole Recall on NES. Nonetheless, it’s nonetheless not excellent, and it’s primarily based on a license that wasn’t nice to start with. The one purpose I see for it being on Change’s Recreation Boy Coloration channel is that it was initially printed by Nintendo, however that also means they’d want permission from Warner Bros. I’m guessing they’re not all that protecting of the license.

Titus was additionally planning an N64 recreation primarily based on Quest for Camelot however canceled it in 1999. I really feel like that’s most likely a blessing, however on the identical time, I’m at all times curious to know the reply to the query, “Simply how dangerous might it probably be?”

For earlier Weekly Kusoge, examine this hyperlink!

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Zoey Handley

Employees Author – Zoey is a gaming gadabout. She received her begin running a blog with the group in 2018 and hit the entrance web page quickly after. Usually discovered exploring indie experiments and retro libraries, she does her greatest to stay chronically uncool.

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